After doing the layout, I started to make the movement of the robot. I started to make the details of the robot’s movement. First of all, our character is a robot, not too anthropomorphic, and I looked for some references to study how the robot moves.
Then I add some slight head vibrations when the character is forbidden, and I add some pupil scaling when the eye is blinking.

Then the walk also looked for material on whether the robot’s walk would be as linear as a human’s, and found that the robot might be more straightforward and mechanical in its walk.

I then started to create a walking cycle, with mechanical movements and jerks in the head, neck and waist to give the figure a more stylised movement.

I then went into relative detail on what follows, as well as refining.


