Indie film collaboration 1

In addition to the feature animation in the group project I also worked on the indie film collaboration project, I was responsible for the animator position in both projects because I wanted to train more on my animation and I thought that more practice was the only way to get better in training.

My indie film project involved animating the car driving and making it as realistic as possible. The animation was then tracked into the live video, and through post lighting and filtering, the 3D car was better integrated into the live scene.

This week we started with a simulation exercise of how the car movement would probably be driving on the road. In the recorded session Luke did a great job of showing us how to make the car move more realistically. For example, during the car’s journey, the car’s body will have a slight vibration during the journey due to the vibration of the car’s engine, and the roads that are generally driven on are uneven surfaces, so the car will have bumps during the journey, and we animator need to add Some details of the slight body vibrations.

Also, the wipers move to make the car feel more realistic and dynamic. I have made both wipers oscillate in the same way, but with small differences in movement to make it more realistic. Also the movement of the tyres during driving, the unevenness of the road and the shock absorbers that cause the four tyres to vibrate up and down, we were able to add these details to the car animation.

And then finally I learned that in the animation editor I can turn on infinity and then when I finish animating a loop, I can turn on post-infintiy and choose a regular loop or a loop with deviations, which allows for a more mechanical action when animating a non-living loop and makes the process more efficient. This makes the process more efficient.

Here is the finished animation of the test car movement

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.