Based on the storyline, the animated previs we created was mainly a short film with no dialogue based on fighting, it was the design of the fights that dominated the short film, so the reference style and directional markers for the fights were important, and after refining the plot, I created a general feel for the video clip.
Using some animated footage references to form a general story line, as well as designing some combat traits for both characters, I gave both characters a combat style. Although there is only one line in this clip, the body language of the characters can already bring a lot of characterisation and personality to the characters.
We divided the work up, with sean working on the beginning of the intro, and me working on the middle and second half, with the transition between the two storyboards to be combined later. My next task was to look for battle references and find gaps in my camera language design to improve my storyboarding skills.